


If you're looking for "lighter" gaming-related entertainment, try /r/gaming! Please look over our rules and FAQ before posting. The water has improved a bit from the previous build, but it's still pretty unpolished./r/Games is for informative and interesting gaming content and discussions.The draw distance in this build is now shorter than in the previous build, but it's still larger than the final game.There are still no ring gates or pickup items in this build.The music seems to be unchanged from the previous build.You can't go up the loop in this build because of missing camera collision, and there's still no fence to prevent you from skipping it.The rocks and fences appear to be finalized now, though with darker shading.You can now collect rings and they also have pickup effects now.The racers appear to now have different speeds and hover a bit unlike the previous build, though it seems like the metal Sonic has been removed and they can also clip through floors.The background shows the stage is set at sunset (like in the E3 build) and is a bit cut off.There is no camera collision in this build, making it easy to see through walls and fall through floors.Resort Island has been much more polished since the last build as now everything is textured and the waterfalls now animate.Sonic no longer is stuck to a rail so he can move around more freely and once he stops there is now dust particles.The camera also seems a bit more zoomed out in this build. The Sonic model now seems to be final while still lacking any animation.There is now a HUD, which has a crude placeholder for time and rings.Lots more to document and compare to the E3 build.īuilt on (a month before the game was shown at E3), this was the first build of Sonic R to be shown to Sega. The water in this build is pretty unpolished.The draw distance is much larger than in the final game, most likely due to many untextured polygons being rendered.There are no ring gates or pickup items present in this build.The loop at the end of the first lap has been implemented, albeit in a glitchy state.Stuff like the rocks, waterfalls, bridge, and fence have different textures from the final game.Rings are now on the track however you can't collect them yet.There are other Sonic models on the track/rail that are essentially the racers, including a test floating Metal Sonic that's an environment-mapped character which never made it into the final game due to limitations of the Saturn.The background for Resort Island is a placeholder from the Moose Hunters level of Mickey Mania.The stage is an early version of Resort Island that is mostly untextured and lacks a lot of objects.In this build you still can only move forwards or backwards as Sonic is on a rail.

There is now a motionless flickering Sonic model in your POV.Lots more stuff to document like the various test polygons shown in the video.īuilt April 3, 1997, the game is considerably further along but still very unfinished, sporting a bunch of untextured graphics and some test polygons on the map.
